An addon to add interesting challenge modes to existing Guild Wars 2 encounters. It can enhance existing mechanics to make them more punishing, or it can add new mechanics. This can fundamentally change an encounter, and it requires everyone in the squad to be using the addon and be up to the challenge.
Right now it contains one playable fight: Cairn CCM. I have carefully designed this fight to contain interesting and challenging new mechanics, with the intended difficulty somewhere between recent CM and LCM releases.
It's a .dll that you can load with Nexus, arcdps, or by itself. It can read memory and draw on your screen. It also connects to a server with extremely limited information to make sure that everyone in the squad gets to see the same random mechanics.
Generally, do not trust random .dlls from the internet. But I cannot release the source code yet. So I ask that you trust me on this one, as someone who loves gw2 and has written addons for many years. My work includes GWToolbox++ for GW1, and VfxDenoiser for GW2. In terms of TOS, it is no safer or more dangerous than most public dll addons. It does not play for you, but it can send /gg, at most once per fight.
Install one of the following options, whichever you prefer.
Guild Wars 2/addons/.Nexus keeps it up to date. Options are in Nexus's options window.
Guild Wars 2/, beside Gw2-64.exe.Alt+Shift+O to open options. It does not update itself. Download it again for a new version.
Guild Wars 2/, beside Gw2-64.exe. If a
d3d11.dll is already there, rename that one to d3d11_chainload.dll first.Alt+Shift+O to open options. It does not update itself. Download it again for a
new version. On Linux, add WINEDLLOVERRIDES="d3d11=n,b" to the game's launch
options.